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Credits

by Pino

Developing games can be done in two different ways: Writing all from scratch Using a game engine and related available components   For quite obvious reasons we use the second approach because there is no need to reinvent the wheel: there are excellent tools out there, well written and fully [...]

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Unity Asset Server Hosting: Finally Live!

by Pino

One of the most important things in developing software is to keep your source code and assets in a safe place while keeping track of the changes. Unity has a pretty clean Source Control System: the Asset Server. Once you have it, the #1 problem is: where do I run [...]

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Development Services

by Pino

Mobile/PC/Mac development Do you have a great idea but don’t know how to make it happen? Hire a game “Ghost Writer“! We can make it happen! DFT Games will produce your game or application for you. You will keep the full ownership of your game and, if you want so, as [...]

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Commercial Grade Freebies for Unity

by Pino

A month ago we started a new line of utilities for Unity, called Commercial Grade Freebies, publishing on the Unity Asset Store our Transitions Manager. It’s been a very nice success with hundreds of downloads a week! We are now looking into our next Freebie which most likely will be [...]

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Announcing our 3D Tower Defence Starter Kit for Unity

by Pino

We are glad to announce that we are almost ready to release our 3D Tower Defence Starter Kit for Unity. This starter kit, just like our successful 3D Match-3 Starter Kit, is realized at a quite high standard and obviously working and tested on mobile platform as well. Our Roadmap [...]

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Match-3 Starter Kit for Unity – Just released!

by Pino

We are glad to announce that our Match-3 Starter Kit is available on the Unity Asset Store! This kit allows you to have a fully functional Match-3 game in minutes! Main features: Unity Extension to easily design the boards’ layout Blocked cells (unblocked matching three special pieces) Three levels of [...]

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Advergames and Marketing

by Pino

Adding a small game to your website to promote an event or a product is proven to be an exceptional marketing tool. Around the web you’ll find tons of pre-made games that you may or may not adapt to your needs: we’ve chosen not to go down this path. Users [...]

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Our team

by Pino

DFT Games is a family studio. On this page you can meet our core team. We also work with a selected number of contractors to carry out all our projects. Blog this! Bookmark on Delicious Digg this post Recommend on Facebook Buzz it up Share on Linkedin Tweet about it [...]

Archives : 2010 December

Work in progress: The City level in Action Shooting Camp

by Pino
Categories: Facebook, Games, News, Preview, Updates
Comments: No Comments
Published on: December 28, 2010

This is to document how The City level environment has been improved in Action Shooting Camp, our new Facebook title. Just a quick video tour of the level having added some urban assets provided by Tim Newsome-Ward of Desktop Daydream Studios. As I wrote earlier the game is ready to [...]

Working around the clock

by Pino
Categories: Games, News, Updates
Tags: , ,
Comments: No Comments
Published on: December 28, 2010

It’s holiday time for most of the people, but for independent game producers this is an occasion to work harder on the games that are under development because we have holidays on our day job So, even if here in Ireland we had the worst weather of the last 50 [...]

Action Shooting Camp, our Facebook title to be published mid January 2011

by Pino
Comments: No Comments
Published on: December 15, 2010

Action Shooting Camp is our first experiment on the Social Gaming front. Facebook is a too big and interesting market thus we decided to try something on it. In this game the player is a SWAT trainee facing the challenges of an almost standard Action Shooting Camp. We present two [...]

Run! A beautiful platform game for Xbox 360 and Windows

by Pino
Comments: No Comments
Published on: December 15, 2010

This title is almost ready to be published; we are now in the polishing phase, revising the gameplay and the presentation. We count on publishing it in January 2011. Run! is a platform game presented in silhouette style. The Player has to run instead of engaging the various monsters (zombies, [...]

Get Out! A new fast paced Action Space Shooter for Xbox 360 and PC

by Pino
Comments: No Comments
Published on: December 15, 2010

This is another nice project under development. On this one our new team member Vincenzo Cuzzola started working with us. Get Out is a quite complete game from a gameplay point of view.The player has to make his way back to Earth jumping through wormholes connecting different quadrants of the [...]

Meet Your Nightmare: A classic Diablo style RPG for Xbox

by Pino
Comments: No Comments
Published on: December 15, 2010

MYN is a project we’ve been working on since November 2009. Its development is quite time consuming because we don’t have an internal 3D artist (I’ll manage some modelling but I’m slow!), so we are taking all the time we need to complete this project. MYN is a 2.5D, or [...]

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