Unity 5.6: progressive lighting

Hi guys! So, here I am, as promised, with my first feedback on the new Unity lighting system (in preview). I guess you remember that, despite all Unity talks, I refrained myself from writing about this subject because, until now, Unity Technologies has been able to...

How to store passwords securely

Recently I had to talk about this subject during a lecture, and I realized that I never published anything about this, just assuming that it's pretty common sense, but googling the subject I see that many people still don't have a clear understanding of the problem,...

Unity 5 upgrade

After some good thinking and talk to our customers we finally upgraded to Unity 5. We still keep working also on Unreal Engine 4 to cover all our customer base, but we will keep all the development in parallel. This decision is based not just on the technology,...

Perodia characters

Perodia is a franchise we are working on, 3 titles on one single storyline. On the related YouTube channel we are presenting a character per week πŸ™‚ Here a few of them picked at random πŸ™‚ httpvh://www.youtube.com/watch?v=JPExhoZCt8o...

Occupy Ninja is almost here!

DFT Games is proud to announce the next publication: Occupy Ninja. Be warned: this game as all but politically correct Β  We as a family and as a studio support the Occupy movement, but we are not in position to physically participate, so we decided that it’s worth to...
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